Equalization can be of benefit in the post-processing of most field recordings. Here are some of my commonly-used equalization schemes and reasoning. I will update this periodically as I make changes to my workflow or learn new methods.
I like recording ambient sounds of nature, locations, equipment, and other assorted noises. When I play my recordings back, I want them to sound exactly like when I was there. Here is my technique, equipment, and settings I use.
Dolby HX Pro Headroom Expansion was a method used in tape recordings in the 80’s to give an improved signal-to-noise ratio. As a result, the recordings were much more powerful-sounding with clarity and presence as well as low-end strength. It did this by introducing a bias signal at the high frequency to push the recording out of the inherent non-linearities of tape.
I had one of the tape decks that could record in HX Pro and it made every recording just shine. I wanted to achieve this with today’s vst plugins and I believe I finally have with the U-he Satin tape simulating plugin.
Xfer Records Cthulhu program creates arpeggios and chords like none other. Lots of patterns when used with the correct synths, can sound a lot like deadmou5 and this makes sense as Joel Zimmerman has been known to use Cthulhu made by his associate, Steve Duda.
I find that often it is desirable for me to get the actual notes Cthulhu creates out to the piano roll in FL Studio so they can be edited individually and outside of Cthulhu.
I’ll start by showing you the basic set-up and then the one where you can get at those individual notes.